我们写一个类时,有时候会在同一个类上添加很多事件,事件很多的话,是不容易管理的,.NET提供的EventHandlerList可以辅助多个事件的管理,但不方便的地方是,它不是类型安全的,缺少类型安全,多少用起来担心会出错。经过我的一番改造,可以将系统提供的EventHandlerList通过泛型提供类型安全的管理。泛型类EventHandlerList.cs的实现如下:
1 public sealed class EventHandlerList<T> : IDisposable 2 { 3 ListEntry head; 4 5 public EventHandlerList() 6 { } 7 8 public Delegate this[T key] 9 {10 get{ 11 ListEntry e = Find(key);12 return e == null ? null : e.m_handler;13 }14 set{15 ListEntry e = Find(key);16 if (e != null){17 e.m_handler = value;18 } 19 else {20 head = new ListEntry(key, value, head);21 }22 }23 }24 25 public void AddHandler(T key, Delegate value) 26 {27 ListEntry e = Find(key); 28 if (e != null) {29 e.m_handler = Delegate.Combine(e.m_handler, value);30 }31 else { 32 head = new ListEntry(key, value, head);33 } 34 } 35 36 public void AddHandlers(EventHandlerList<T> listToAddFrom) 37 {38 ListEntry currentListEntry = listToAddFrom.head;39 while (currentListEntry != null) { 40 AddHandler(currentListEntry.m_key, currentListEntry.m_handler);41 currentListEntry = currentListEntry.m_next; 42 } 43 }44 45 public void Dispose() 46 { 47 head = null;48 } 49 50 private ListEntry Find(T key) 51 {52 ListEntry found = head; 53 while (found != null) {54 if (found.m_key.Equals(key)) {55 break;56 } 57 found = found.m_next;58 } 59 return found; 60 }61 62 public void RemoveHandler(T key, Delegate value) 63 {64 ListEntry e = Find(key); 65 if (e != null) {66 e.m_handler = Delegate.Remove(e.m_handler, value);67 } 68 }69 70 private sealed class ListEntry 71 {72 internal ListEntry m_next; 73 internal T m_key; 74 internal Delegate m_handler;75 76 public ListEntry(T key, Delegate handler, ListEntry next) 77 {78 m_next = next;79 m_key = key;80 m_handler = handler; 81 }82 } 83 }
有了它,我们就可以改变多个事件的使用方式,例子类似于下面这个。
1 public class DispatcherCore 2 { 3 readonly EventHandlerList<EventType> Events = new EventHandlerList<EventType>(); 4 5 public event EventHandler OnReceiveData { 6 add { 7 Events.AddHandler(EventType.ReceiveData, value); 8 } 9 remove {10 Events.RemoveHandler(EventType.ReceiveData, value);11 }12 }13 14 public event EventHandler OnRefreshData15 {16 add{17 Events.AddHandler(EventType.RefreshData, value);18 }19 remove{20 Events.RemoveHandler(EventType.RefreshData, value);21 }22 }23 24 private void RaiseEvent(EventType eventType, EventArgs args)25 { 26 var raiseEvent = Events[eventType] as EventHandler;27 28 if (raiseEvent != null)29 raiseEvent(this, args);30 }31 32 // 其它逻辑,在适当的时候调用RaiseEvent33 34 private enum EventType35 {36 None,37 ReceiveData,38 RefreshData,39 Error,40 Info,41 }42 }
用起来更方便,很难出错。希望对大家有用。
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