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小玩OpenSURF图像识别
最近工作有点闲,有时间就玩点有意思的东西------SURF 图像识别(WIKI地址),懂了图像识别,真的有很多东西可以玩。。。。。先看看本文实现的效果:
 左图不是相同的指纹,右图为相同的指纹
 
ShapeContext算法中典型的实验图片。。。借来用用而已。。。

本文修改后的代码可以到这里:http://download.csdn.net/source/2515577下载,本文的代码改自GoogleCode的OpenSource。

      网上已经有很多封装好的SURF算法,这里我挑OpenSURF.OpenSURF在GoogleCode的地址http://code.google.com/p/opensurf1/,在【Source】 Tab里有C++版和C#版,C++版依赖Opencv,C#版不依赖OpenCV,我选择了C#版裸奔SURF。。。。在使用OpenSURF的C#版发现两个问题:
1。没有Match模块,所以这个就得自己写了;
2。OpenSURF for C#竟然大量使用GetPixel() ...... -. -||| ......做过图像处理的兄弟都应该知道GetPixel()的效率...........这个也得自己改改。

解决问题1:C++版包含了Match模块,所以我就参考C++版的,写成C#。。。。。以下是我自己添加的Match代码:
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using System;  
using System.Collections.Generic;  
using System.Text;  
using OpenSURFcs;  
 
class Utils  
{  
    private const float FLT_MAX = 3.402823466e+38F;        /* max value */ 
 
    public static List<IPoint>[] getMatches(List<IPoint> ipts1, List<IPoint> ipts2)  
    {  
        double dist;  
        double d1, d2;  
        IPoint match = new IPoint();  
 
        List<IPoint>[] matches = new List<IPoint>[2];  
        matches[0] = new List<IPoint>();  
        matches[1] = new List<IPoint>();  
 
        for (int i = 0; i < ipts1.Count; i++)  
        {  
            d1 = d2 = FLT_MAX;  
 
            for (int j = 0; j < ipts2.Count; j++)  
            {  
                dist = GetDistance(ipts1[i], ipts2[j]);  
 
                if (dist < d1) // if this feature matches better than current best  
                {  
                    d2 = d1;  
                    d1 = dist;  
                    match = ipts2[j];  
                }  
                else if (dist < d2) // this feature matches better than second best  
                {  
                    d2 = dist;  
                }  
            }  
            // If match has a d1:d2 ratio < 0.65 ipoints are a match  
            if (d1 / d2 < 0.77) //越小Match点越少  
            {  
                matches[0].Add(ipts1[i]);  
                matches[1].Add(match);  
            }  
        }  
        return matches;  
    }  
 
    private static  double GetDistance(IPoint ip1, IPoint ip2)  
    {  
        float sum = 0.0f;  
        for (int i = 0; i < 64; ++i)  
            sum += (ip1.descriptor[i] - ip2.descriptor[i]) * (ip1.descriptor[i] - ip2.descriptor[i]);  
        return Math.Sqrt(sum);  
    }  

using System;
using System.Collections.Generic;
using System.Text;
using OpenSURFcs;
class Utils
{
    private const float FLT_MAX = 3.402823466e+38F;        /* max value */
    public static List<IPoint>[] getMatches(List<IPoint> ipts1, List<IPoint> ipts2)
    {
        double dist;
        double d1, d2;
        IPoint match = new IPoint();
        List<IPoint>[] matches = new List<IPoint>[2];
        matches[0] = new List<IPoint>();
        matches[1] = new List<IPoint>();
        for (int i = 0; i < ipts1.Count; i++)
        {
            d1 = d2 = FLT_MAX;
            for (int j = 0; j < ipts2.Count; j++)
            {
                dist = GetDistance(ipts1[i], ipts2[j]);
                if (dist < d1) // if this feature matches better than current best
                {
                    d2 = d1;
                    d1 = dist;
                    match = ipts2[j];
                }
                else if (dist < d2) // this feature matches better than second best
                {
                    d2 = dist;
                }
            }
            // If match has a d1:d2 ratio < 0.65 ipoints are a match
            if (d1 / d2 < 0.77) //越小Match点越少
            {
                matches[0].Add(ipts1[i]);
                matches[1].Add(match);
            }
        }
        return matches;
    }
    private static  double GetDistance(IPoint ip1, IPoint ip2)
    {
        float sum = 0.0f;
        for (int i = 0; i < 64; ++i)
            sum += (ip1.descriptor[i] - ip2.descriptor[i]) * (ip1.descriptor[i] - ip2.descriptor[i]);
        return Math.Sqrt(sum);
    }
}
 

解决问题2:参考网上的代码,把IntegralImage.cs的FromImage(Bitmap image)函数改成:
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 public static IntegralImage FromImage(Bitmap image)  
  {  
      IntegralImage pic = new IntegralImage(image.Width, image.Height);  
      float rowsum = 0;  
/*      for (int y = 0; y < image.Height; y++) 
      { 
          rowsum = 0; 
          for (int x = 0; x < image.Width; x++) 
          { 
              Color c = image.GetPixel(x, y); 
              rowsum += (cR * c.R + cG * c.G + cB * c.B) / 255f; 
 
              // integral image is rowsum + value above    
              if(y==0) 
                  pic[0, x] = rowsum; 
              else 
                  pic[y, x] = rowsum + pic[y - 1, x]; 
          } 
      }*/ 
       
      BitmapData dataIn = image.LockBits(new Rectangle(0, 0, image.Width, image.Height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb);  
        
      unsafe 
      {  
          byte* pIn = (byte*)(dataIn.Scan0.ToPointer());   
          for (int y = 0; y < dataIn.Height; y++)  
          {  
              rowsum = 0;  
              for (int x = 0; x < dataIn.Width; x++)  
              {  
                  int cb = (byte)( pIn[0]);  
                  int cg = (byte)(pIn[1]);  
                  int cr = (byte)(pIn[2]);  
 
                  // 0 1 2代表的次序是B G R  
                  rowsum += (cR * cr + cG * cg + cB * cb) / 255f;  
                  // integral image is rowsum + value above     
                  if (y == 0)  
                      pic[0, x] = rowsum;  
                  else 
                      pic[y, x] = rowsum + pic[y - 1, x];  
 
                  pIn += 3;  
              }  
              pIn += dataIn.Stride - dataIn.Width * 3;   
          }  
      }  
      image.UnlockBits(dataIn);   
      return pic;  
  } 
       public static IntegralImage FromImage(Bitmap image)
        {
            IntegralImage pic = new IntegralImage(image.Width, image.Height);
            float rowsum = 0;
      /*      for (int y = 0; y < image.Height; y++)
            {
                rowsum = 0;
                for (int x = 0; x < image.Width; x++)
                {
                    Color c = image.GetPixel(x, y);
                    rowsum += (cR * c.R + cG * c.G + cB * c.B) / 255f;
                    // integral image is rowsum + value above  
                    if(y==0)
                        pic[0, x] = rowsum;
                    else
                        pic[y, x] = rowsum + pic[y - 1, x];
                }
            }*/
          
            BitmapData dataIn = image.LockBits(new Rectangle(0, 0, image.Width, image.Height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb);
           
            unsafe
            {
                byte* pIn = (byte*)(dataIn.Scan0.ToPointer());
                for (int y = 0; y < dataIn.Height; y++)
                {
                    rowsum = 0;
                    for (int x = 0; x < dataIn.Width; x++)
                    {
                        int cb = (byte)( pIn[0]);
                        int cg = (byte)(pIn[1]);
                        int cr = (byte)(pIn[2]);
                        // 0 1 2代表的次序是B G R
                        rowsum += (cR * cr + cG * cg + cB * cb) / 255f;
                        // integral image is rowsum + value above  
                        if (y == 0)
                            pic[0, x] = rowsum;
                        else
                            pic[y, x] = rowsum + pic[y - 1, x];
                        pIn += 3;
                    }
                    pIn += dataIn.Stride - dataIn.Width * 3;
                }
            }
            image.UnlockBits(dataIn);
            return pic;
        }
OK,解决了以上两个问题,OpenSURF的C#版功能算是跟C++差不多了。。。。当然,C#跟C++的速度还有点差距的。。。。接下来就说说如何提高识别率,有两个关键的系数要微调的:
1。FastHessian.getIpoints(0.0001f, 5, 2, iimg);的第一个参数决定了特征点的数量,越小则特征点越多;
2。在Utils.cs里面的if (d1 / d2 < 0.77) //越小匹配的点越少,但误判断点也越少;越大匹配的点越多,但误判断点也越多。

以上两个要微调的函数就要具体情况具体微调了。。。。

本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/hellogv/archive/2010/07/04/5712394.aspx
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