C++构造函数按下列顺序被调用:(1)任何虚拟基类的构造函数按照它们被继承的顺序构造;
(2)任何非虚拟基类的构造函数按照它们被继承的顺序构造;
(3)任何成员对象的构造函数按照它们声明的顺序调用;
(4)类自己的构造函数。
#include
using namespace std;class OBJ1{public: OBJ1(){ cout <<"OBJ1\n"; }};class OBJ2{public: OBJ2(){ cout <<"OBJ2\n"; }};class Base1{public: Base1(){ cout <<"Base1\n"; }};class Base2{public: Base2(){ cout <<"Base2\n"; }};class Base3{public: Base3(){ cout <<"Base3\n"; }};class Base4{public: Base4(){ cout <<"Base4\n"; }};class Derived :public Base1, virtual public Base2, public Base3, virtual public Base4{public: Derived() :Base4(), Base3(), Base2(), Base1(), obj2(), obj1() { cout <<"Derived ok.\n"; }protected: OBJ1 obj1; OBJ2 obj2;};int main(){ Derived aa; cout <<"This is ok.\n"; int i; cin >> i; return 0;}
结果:
Base2
Base4
Base1
Base3
OBJ1
OBJ2
Derived ok.
This is ok.
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