Adjust the float in two steps.
The first step is to move the float seat close to the lead plate seat so that the length from the hook to the float marker pole is less than the depth of the water. Then, in the state of the empty hook, increase or decrease the lead pieces on the lead base, so that the float is exposed to the surface of the water (4 small grids from the tip of the float). At this time, the hook and the lead seat are suspended in the middle of the water instead of sinking to the bottom of the water, so it is called the 'dangling fishing method.'
At the beginning of the adjustment, roll more lead sheets on the lead sheet holder. After putting the float into the water, if the float is completely submerged in the water, it means that the lead sheet is too heavy. Use scissors to cut off the lead sheet and try again until the float is exposed to the surface of the water and the position of the hook is suspended in the water.
In the second step, on the basis of adjusting the four targets, both hooks are hooked with bait, cast to the fishing spot, and all the main lines are pressed into the water. At this time, the float will sink in the water slowly. Then move the float up until the two eyes are exposed and the hooks sink to the bottom. Even if the adjustment of the float is completed, the hook can be started. If the fish sucks the bait, all the floating marker poles are submerged in the water. For high-quality floats, if the bait dissolves one-half of the bait in the water, the float will rise one eye in the water. If the bait is completely dissolved in the water, the float should float on the surface of the water, indicating that the bait has melted. If it becomes an empty hook floating in half water, the bait should be changed in time.
Under normal circumstances, why is it common to adjust the four-eye and the second-eye? Is it okay to adjust the three-eye one-eye or five-eye three-eye adjustment? The answer is yes. The following section will also prove that the effects of these three adjustments are the same. But why do you use four-eyes and two-eyes more often? Because if you adjust the fifth and sixth eyes, you are almost at the end, and if you want to adjust the spirit, there is not much room for it. Moreover, when fishing, the tail is exposed to the water too high, and the wind will be more affected. If you adjust the third eye, The range of the number of fishing eyes is small, only one eye can be fished. If you want to adjust the spirit, you can only adjust the eye by half.
Why fish for the second eye? The word 'two' is determined by the word 'four' of tune four eyes, because the buoyancy produced by the two eyes is roughly the same as the weight of the two small baits of the double hook (deducting the buoyancy generated by itself). The hooks and baits are lightly grounded, ensuring moderate sensitivity.
2. Drift adjustment under special circumstances
Practice has proved that under normal circumstances, the method of adjusting the four-eye fishing and the two-eye fishing is relatively good, and it is the most basic method. However, with the changes in specific conditions such as fish conditions, water conditions, and weather, in some special circumstances, the effect of adjusting the second purpose of the four-eye fishing may not be ideal, and additional adjustments are needed. For example, low air pressure, poor water quality, oversatisfaction or poor appetite for fish, slow and mild foraging action, and often the bait is eaten up, the float may not have any obvious response, which requires the float to be adjusted more sensitively.
Conversely, if the weather is good, the water conditions are good, the fish’s appetite is good, or there are many small fish, rush to find something to eat, and the float response is very sensitive, and even the impact of the fish swimming on the water will cause the bait to move. Before biting the hook, the float will react, so that the rod can not always catch the fish, which requires the float to be slower.
Adjusting the number of meshes can make the float response sensitive or slow, and the number of fishing meshes can also make the float response sensitive or slow. In this way, in addition to the benchmark of four-eye fishing and two-eye fishing, there may be four different adjustment methods: 1. Adjusting the spirit of the fishing spirit; 2. Adjusting the spirit and fishing blunt; 3. Blunting the fishing spirit; 4. Blunting the fishing spirit .
Formally and theoretically, these kinds of adjustment methods exist, but from the perspective of actual effects and functions, some adjustment methods have no practical application significance. Forcing copying will complicate the operation and become invalid. labor. Now take the four-eye fishing and second-eye adjustment as a benchmark, and the analysis is as follows:
(1) Adjusting spirit and fishing spirit
Increase the number of tuned meshes and reduce the number of fishing meshes. For example, adjust the five-eye fishing and one-eye, so that the float response will be more effective.
(2) Blunt fishing
Reduce the number of tuned meshes and increase the number of fishing meshes. For example, adjust the three-eyes and fish the three-eyes, so that the float response will be slower.
(3) Adjusting the spirit and fishing blunt
Increase the number of tuned meshes and increase the number of fishing meshes. For example, adjusting five-eyes and three-eyes, one spirit and one blunt, are the same in number and cancel each other out. Compared with adjusting four-eyes and two-eyes, the effect is the same except that the floating tail is higher than the surface of the water. If you blindly change the four-eye adjustment to five-eye fishing and three-eye adjustment, it will become unnecessary and invalid labor. In fact, in order to achieve this effect, there is no need to change the weight of the lead sinker at all, that is, you don’t need to change the number of meshes. Just move the space beans and floats upwards to adjust the four-eyes and three-eyes. Ask for trouble.
(4) Blurring the fishing spirit
Contrary to blunt fishing, reduce the number of tuned meshes and reduce the number of fishing meshes. For example, tune three eyes and catch one eye. One blunt, one spirit, the effect cancels out. Compared with adjusting four-eye fishing and two-eye fishing, the effect is the same except that the floating tail is shorter than the water surface. This adjustment is possible when fishing has not started, but it is completely unnecessary to change from adjusting four-eye fishing to two-eye fishing to adjusting three-eye fishing.
How to adjust the talents? How to blunt? There are two points to keep in mind: First, the more the number of tunes, the more sensitive; the less the more sluggish. The second is that the more you fish, the more sluggish it is; the less it is, the more sensitive it is.
The increase or decrease in the number of tuned meshes and the increase or decrease in the number of fishing meshes are mutually exclusive. If tuning and fishing are both good, the float response will be more responsive; if tuning and fishing are both blunt, the float response will be more blunt. If there is one spirit and one blunt, the effects will cancel each other, so that the effect is low or even no effect. Generally, it should not be used in fishing.
(1) Adjusting spirit and fishing spirit
Increase the number of tuned meshes and reduce the number of fishing meshes. For example, adjust the five-eye fishing and one-eye, so that the float response will be more effective.
(2) Blunt fishing
Reduce the number of tuned meshes and increase the number of fishing meshes. For example, adjust the three-eyes and fish the three-eyes, so that the float response will be slower.
(3) Adjusting the spirit and fishing blunt
Increase the number of tuned meshes and increase the number of fishing meshes. For example, adjusting five-eyes and three-eyes, one spirit and one blunt, are the same in number and cancel each other out. Compared with adjusting four-eyes and two-eyes, the effect is the same except that the floating tail is higher than the surface of the water. If you blindly change the four-eye adjustment to five-eye fishing and three-eye adjustment, it will become unnecessary and invalid labor. In fact, in order to achieve this effect, there is no need to change the weight of the lead sinker at all, that is, you don’t need to change the number of meshes. Just move the space beans and floats upwards to adjust the four-eyes and three-eyes. Ask for trouble.
(4) Blurring the fishing spirit
Contrary to blunt fishing, reduce the number of tuned meshes and reduce the number of fishing meshes. For example, tune three eyes and catch one eye. One blunt, one spirit, the effect cancels out. Compared with adjusting four-eye fishing and two-eye fishing, the effect is the same except that the floating tail is shorter than the water surface. This adjustment is possible when fishing has not started, but it is completely unnecessary to change from adjusting four-eye fishing to two-eye fishing to adjusting three-eye fishing.
How to adjust the talents? How to blunt? There are two points to keep in mind: First, the more the number of tunes, the more sensitive; the less the more sluggish. The second is that the more you fish, the more sluggish it is; the less it is, the more sensitive it is.
The increase or decrease in the number of tuned meshes and the increase or decrease in the number of fishing meshes are mutually exclusive. If tuning and fishing are both good, the float response will be more responsive; if tuning and fishing are both blunt, the float response will be more blunt. If there is one spirit and one blunt, the effects will cancel each other, so that the effect is low or even no effect. Generally, it should not be used in fishing.
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