using UnityEngine;
using System.Collections;
public class StartTest : MonoBehaviour {
bool isover = true;
// Update is called once per frame
void Update () {
if (isover) {
isover = false;
StartCoroutine ("StartCoroutineTest");
}
}
IEnumerator StartCoroutineTest()
{
for (int i=0; i<=10000; i++) {//这里会每帧执行一次循环
Debug.Log("i="+i);
if(i==10000) isover = true;
yield return null;
}
}
}