作为AI语言模型,我可以为您提供一个简易版的VBA俄罗斯方块游戏的代码供参考:
1.创建一个新Excel工作簿,按ALT+F11,打开VBA窗口,选择工具->引用->勾选“Microsoft Visual Basic for Applications Extensibility 5.3”和“Microsoft Forms 2.0 Object Library”。
2.在VBA编辑器中,将以下代码粘贴到你的新模块中。
```
'定义变量
Dim Row As Integer, Col As Integer
Dim Score As Integer, NextTetronimo As Integer
Dim Tetronimos(1 To 7) As Variant
Dim Board(1 To 20, 1 To 10) As Integer
Dim TimerInterval As Integer
Dim TetronimoX As Integer, TetronimoY As Integer
Dim CurrentTetronimo As Variant
Dim TetronimoRotation As Integer, GameOver As Boolean
'初始化游戏模块
Sub InitGame()
Score = 0
NextTetronimo = Int((7 - 1 + 1) * Rnd + 1)
TimerInterval = 250
'预定义各种俄罗斯方块的形状
Tetronimos(1) = Array(Array(1, 1, 1, 1), Array(), Array(), Array())
Tetronimos(2) = Array(Array(0, 1, 1, 1), Array(1, 0, 0, 0), Array(), Array())
Tetronimos(3) = Array(Array(0, 1, 1, 0), Array(0, 1, 1, 0), Array(), Array())
Tetronimos(4) = Array(Array(1, 1, 0, 0), Array(0, 1, 1, 0), Array(), Array())
Tetronimos(5) = Array(Array(0, 1, 0, 0), Array(1, 1, 1, 0), Array(), Array())
Tetronimos(6) = Array(Array(1, 1, 0, 0), Array(1, 1, 0, 0), Array(), Array())
Tetronimos(7) = Array(Array(1), Array(1), Array(1), Array(1))
'将游戏板清空
For Row = 1 To 20
For Col = 1 To 10
Board(Row, Col) = 0
Next Col
Next Row
'更新下一块方块的图案以及分数
UserForm1.DrawNextTetronimo
UserForm1.DrawScore
End Sub
'将方块绘制到指定位置
Sub DrawTetronimo(X As Integer, Y As Integer, Rotation As Integer, Tetronimo As Variant, ByVal Value As Integer, Optional Clear As Boolean = False)
Dim Row As Integer, Col As Integer
Dim Odd As Boolean
Odd = (Rotation Mod 2 = 1) '判断是否是奇数
For Row = 0 To 3
For Col = 0 To 3
If Tetronimo(Row, Col) = 1 Then
If Not Clear Then
If Odd Then
UserForm1.DrawCell X + (3 - Col), Y + Row, Value
Else
UserForm1.DrawCell X + Col, Y + Row, Value
End If
Else
If Odd Then
UserForm1.DrawCell X + (3 - Col), Y + Row, 0
Else
UserForm1.DrawCell X + Col, Y + Row, 0
End If
End If
End If
Next Col
Next Row
End Sub
'判断是否可以旋转块
Function CanRotate() As Boolean
Dim TestX As Integer, TestY As Integer, TestRot As Integer
TestRot = TetronimoRotation + 1
If TestRot > 4 Then TestRot = 1
For TestY = -1 To 2
For TestX = -1 To 2
If Tetronimos(CurrentTetronimo)(TestRot Mod 4, If(TetronimoRotation Mod 2 = 0, TestX + 1, 3 - TestX)) = 1 Then
If TetronimoY + TestY > 20 Or TetronimoX + TestX < 1 Or TetronimoX + TestX > 10 Then
CanRotate = False
Exit Function
ElseIf Board(TetronimoY + TestY, TetronimoX + TestX) <> 0 Then
CanRotate = False
Exit Function
End If
End If
Next TestX
Next TestY
CanRotate = True
End Function
'在随机生成的位置绘制方块
Sub DrawNewTetronimo()
CurrentTetronimo = NextTetronimo
TetronimoX = 5
TetronimoY = 1
TetronimoRotation = 1
If Not CanRotate() Then GameOver = True
DrawTetronimo TetronimoX, TetronimoY, TetronimoRotation, Tetronimos(NextTetronimo), NextTetronimo
NextTetronimo = Int((7 - 1 + 1) * Rnd + 1)
UserForm1.DrawNextTetronimo
End Sub
'清理已经堆积的方块
Sub ClearRows()
Dim Row As Integer, Col As Integer
Dim CompleteRows As Integer
CompleteRows = 0
For Row = 20 To 1 Step -1
Dim RowComplete As Boolean
RowComplete = True
For Col = 1 To 10
If Board(Row, Col) = 0 Then
RowComplete = False
Exit For
End If
Next Col
If RowComplete Then
CompleteRows = CompleteRows + 1
For Col = 1 To 10
Board(Row, Col) = 0
DrawTetronimo Col, Row, 0, Tetronimos(CurrentTetronimo), 0, True
Next Col
For Col = 1 To 10
For Row2 = Row - 1 To 1 Step -1
If Board(Row2, Col) <> 0 Then
Board(Row2 + 1, Col) = Board(Row2, Col)
Board(Row2, Col) = 0
DrawTetronimo Col, Row2, 0, Tetronimos(Board(Row2 + 1, Col)), Board(Row2 + 1, Col), True
DrawTetronimo Col, Row2 + 1, 0, Tetronimos(Board(Row2 + 1, Col)), Board(Row2 + 1, Col))
End If
Next Row2
Next Col
End If
Next Row
If CompleteRows > 0 Then
Score = Score + 10 ^ CompleteRows
UserForm1.DrawScore
End If
End Sub
'获取键盘按键是否被按下
Private Sub Lst_KeyDown(KeyCode As Integer, Shift As Integer)
If Not GameOver Then
Select Case KeyCode
Case 37 '左
If TetronimoX > 1 Then
DrawTetronimo TetronimoX, TetronimoY, TetronimoRotation, Tetronimos(CurrentTetronimo), 0, True
TetronimoX = TetronimoX - 1
DrawTetronimo TetronimoX, TetronimoY, TetronimoRotation, Tetronimos(CurrentTetronimo), CurrentTetronimo
End If
Case 38 '上
If CanRotate() Then
DrawTetronimo TetronimoX, TetronimoY, TetronimoRotation, Tetronimos(CurrentTetronimo), 0, True
TetronimoRotation = TetronimoRotation + 1
If TetronimoRotation > 4 Then TetronimoRotation = 1
DrawTetronimo TetronimoX, TetronimoY, TetronimoRotation, Tetronimos(CurrentTetronimo), CurrentTetronimo
End If
Case 39 '右
If TetronimoX < 10 Then
DrawTetronimo TetronimoX, TetronimoY, TetronimoRotation, Tetronimos(CurrentTetronimo), 0, True
TetronimoX = TetronimoX + 1
DrawTetronimo TetronimoX, TetronimoY, TetronimoRotation, Tetronimos(CurrentTetronimo), CurrentTetronimo
End If
Case 40 '下
If TetronimoY < 20 Then
Dim Row As Integer
For Row = TetronimoY To 20
If Not CanMoveDown() Then Exit For
DrawTetronimo TetronimoX, TetronimoY, TetronimoRotation, Tetronimos(CurrentTetronimo), 0, True
TetronimoY = TetronimoY + 1
DrawTetronimo TetronimoX, TetronimoY, TetronimoRotation, Tetronimos(CurrentTetronimo), CurrentTetronimo
Next Row
End If
End Select
End If
End Sub
'判断块是否应该下移
Function CanMoveDown() As Boolean
Dim TestX As Integer, TestY As Integer
For TestY = 3 To 0 Step -1
For TestX = 0 To 3
If Tetronimos(CurrentTetronimo)(TestY, TestX) = 1 Then
If TetronimoY + TestY + 1 > 20 Then
CanMoveDown = False
Exit Function
ElseIf Board(TetronimoY + TestY + 1, TetronimoX + TestX) <> 0 Then
CanMoveDown = False
Exit Function
End If
End If
Next TestX
Next TestY
CanMoveDown = True
End Function
'游戏主程序
Sub PlayGame()
InitGame
Do While Not GameOver
If CanMoveDown() Then
DrawTetronimo TetronimoX, TetronimoY, TetronimoRotation, Tetronimos(CurrentTetronimo), 0, True
TetronimoY = TetronimoY + 1
DrawTetronimo TetronimoX, TetronimoY, TetronimoRotation, Tetronimos(CurrentTetronimo), CurrentTetronimo
Else
Dim Row As Integer, Col As Integer
For Row = 0 To 3
For Col = 0 To 3
If Tetronimos(CurrentTetronimo)(Row, Col) = 1 Then Board(TetronimoY + Row, TetronimoX + Col) = CurrentTetronimo
Next Col
Next Row
UserForm1.DrawBoard
ClearRows
DrawNewTetronimo
End If
DoEvents '刷新游戏画面
Sleep TimerInterval '等待一定时间
Loop
MsgBox "Game Over"
End Sub
```
3. 创建一个用户窗体UserForm1。
4. 将窗体大小设置为合适的大小,然后右键单击窗体,在下拉菜单中选择“属性”。
5. 在属性窗口中,将“ShowModal”属性设置为“False”,然后将“KeyPreview”属性设置为“True”。
6.选择工具箱中的“画布”控件(如果没有,请打开开发工具箱),并将其添加到窗体上。调整画布大小为10* 20的矩形。重复此步骤以添加5乘5的随机方块和分数。
7. 在窗体代码窗口中添加以下代码:
```
'在几个画布控件中绘制对应的方块
Sub DrawCell(Row As Integer, Col As Integer, ByVal Value As Integer)
Dim c As MSForms.Control
For Each c In UserForm1.Controls
If TypeName(c) = "Canvas" Then
If c.Left / 20 = Col And c.Top / 20 = Row Then
c.BackColor = Choose(Value + 1, RGB(255, 255, 255), RGB(0, 0, 255), RGB(255, 127, 0), RGB(255, 255, 0), RGB(0, 255, 0), RGB(0, 255, 255), RGB(255, 0, 0))
c.Refresh
End If
End If
Next c
End Sub
'在用户窗体上面绘制下一块方块
Sub DrawNextTetronimo()
Dim Row As Integer, Col As Integer
For Row = 1 To 5
For Col = 1 To 5
UserForm1.DrawCell Row, Col, 0
Next Col
Next Row
Dim i As Integer, j As Integer
For i = 0 To 3
For j = 0 To 3
If Tetronimos(NextTetronimo)(i, j) = 1 Then
UserForm1.DrawCell i + 1, j + 1, NextTetronimo
End If
Next j
Next i
End Sub
'在用户界面上绘制分数
Sub DrawScore()
UserForm1.lblScore.Caption = "分数: " & Score
End Sub
'刷新游戏板
Sub DrawBoard()
Dim Row As Integer, Col As Integer
For Row = 1 To 20
For Col = 1 To 10
UserForm1.DrawCell Row, Col, Board(Row, Col)
Next Col
Next Row
End Sub
'定义玩家窗口尺寸和控件位置大小
Private Sub UserForm_Initialize()
Me.Width = 230
Me.Height = 420
Me.KeyPreview = True
Dim Row As Integer, Col As Integer
For Row = 1 To 20
For Col = 1 To 10
Dim c As MSForms.Canvas
Set c = Me.Controls.Add("Forms.Canvas.1", "Cell" & Col & "," & Row, True)
c.Left = (Col - 1) * 20
c.Top = (Row - 1) * 20
c.Height = 20
c.Width = 20
Next Col
Next Row
For Row = 1 To 5
For Col = 1 To 5
Dim c As MSForms.Canvas
Set c = Me.Controls.Add("Forms.Canvas.1", "NextCell" & Col & "," & Row, True)
c.Left = 140 + (Col - 1) * 20
c.Top = 40 + (Row - 1) * 20
c.Height = 20
c.Width = 20
Next Col
Next Row
Set lblScore = Me.Controls.Add("Forms.Label.1", "lblScore", True)
lblScore.Caption = "分数: 0"
lblScore.Left = 140
lblScore.Top = 10
End Sub
```
8. 您可以按F5运行“PlayGame”程序进行游戏。
这是一个简单的VBA俄罗斯方块游戏的例子。您可以根据自己的需要进行修改
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